AI Insights · Timothy · April 2022
Top 5 Season Pass Games on Android in El Salvador for Q1 2022
An overview of the performance of the top 5 season pass games on Android in El Salvador during Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 season pass games on the Android platform in El Salvador exhibited varied performance trends in terms of downloads, revenue, and active users. Here is a detailed look at their metrics:
Free Fire: 7th Anniversary from Garena International I saw its weekly revenue peak at approximately $13.5K in the final week of December, followed by a gradual decline to around $10K by the end of March. Weekly downloads were highest in mid-January at 23.5K, with another notable peak in mid-March reaching 20.7K. Active user numbers started at 579K in late December and decreased steadily to about 471K by the end of the quarter.
Free Fire MAX, also from Garena International I, had a peak weekly revenue of around $7.4K in the last week of December, before experiencing minor fluctuations and ending at approximately $4.8K in late March. Downloads peaked in mid-January at 9.8K and again in mid-March at 6.9K. The app's active users grew consistently from 47.7K at the end of December to around 61K by the end of March.
Clash Royale by Supercell showed a significant revenue peak of about $6.2K in early February, with a downward trend to $2.9K by the end of March. Weekly downloads saw two major peaks, reaching 24.6K in early February and 22.2K by the end of March. Active users remained relatively stable, starting at 456K in late December and settling around 412K by the quarter's end.
Call of Duty: Mobile Season 8 from Activision Publishing, Inc. achieved a peak weekly revenue of about $5.8K in mid-January, with fluctuations leading to approximately $4.7K by the end of March. Downloads peaked at 2.5K in mid-January, with a minor increase to 2.1K at the end of March. Active users began at 25.7K in late December and slightly decreased to around 22.9K by the end of the quarter.
Clash of Clans, another title from Supercell, had a peak weekly revenue of roughly $3.6K at the end of January, tapering off to about $1.7K by the end of March. Downloads remained relatively stable, peaking at 3.4K in mid-February. Active users showed a slight decline from 82K in late December to around 82.4K by the end of March.
These insights, derived from Sensor Tower, provide a snapshot of the performance trends in the top season pass games on Android in El Salvador for Q1 2022. For more detailed insights and data, visit Sensor Tower.